Our Mod, Our Rules

 

One year and a half after the last release of our Tactical Realism mod (v3.0), the staff and the modders/testers team are glad to announce, together with the New Year, the release of the mod =NO= v4.0.

 

 

 

 

While most of gamers complain about the missed issue of CoD6 (no dedicated servers, nor custom maps or mods) and are disappointed by the retro look of CoD5, the =NO= team is glad to introduce the latest version of her Tactical Realism (TR) mod, based on OpenWarfare.

 

Firstly, a little reminder of what TR consists of :

 

TR is adapted from classical Search&Destroy (SD), a gametype aiming to defend/destroy an objective.

Edicted rules and customization of various aspects of the game make the difference between TR and classical SD.

 

Our rules :

 

  • No blind nades. DO NOT USE EXPLOSIVES RANDOMLY! Only when you see or hear an enemy.
  • No hopping. Absolutly NO BUNNY HOPPING or jump shooting
  • No Glitches.
  • No RNG. You must use sights at ALL TIMES when shooting an enemy! No Shooting from the hip.
  • No TK. Do not team-kill or wound another player (including revenge).

 

Assign keys in Multiplayer Commands for new actions

 

Keys to be assigned in the game menu

 

 

Do not hesitate to join us on TeamSpeak when playing on our server, we will be glad to get you on tracks with TR, or simply to play tactical and with communication, or use the VOIP.

 

Teamspeak : 94.23.40.11:30000 pwd: nono

Public server : 94.23.40.11:30040

Xfire WA : li3vin

 

 

 

 

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