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One year and a half after the last release of our Tactical Realism mod (v3.0), the staff and the modders/testers team are glad to announce, together with the New Year, the release of the mod =NO= v4.0.
While most of gamers complain about the missed issue of CoD6 (no dedicated servers, nor custom maps or mods) and are disappointed by the retro look of CoD5, the =NO= team is glad to introduce the latest version of her Tactical Realism (TR) mod, based on OpenWarfare.
Firstly, a little reminder of what TR consists of :
TR is adapted from classical Search&Destroy (SD), a gametype aiming to defend/destroy an objective. Edicted rules and customization of various aspects of the game make the difference between TR and classical SD.
Our rules :
Hereunder you will find a non-exhaustive list of modifications applied to our mod :
Some pictures :
Keys to be assigned in the game menu
UAV leaving fight zone after scanning the area
Magnum 44 Smith & Wesson
The “Explosives expert” perk
Do not hesitate to join us on TeamSpeak when playing on our server, we will be glad to get you on tracks with TR, or simply to play tactical and with communication.
Teamspeak : 94.23.40.11:30000 pwd: nono Public server : 94.23.40.11:30040 Xfire WA : li3vin
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